![]() app, then it should know to check for the existence of the necessary files in Contents/Resources before giving up). (As an implementation issue: perhaps ScummVM should recognize that if this is a Mac and the "folder" ends in. Thus the issue is not that ScummVM doesn't know about the game, it's that it doesn't treat the Mac Steam version of the game the same way as it does the Mac Steam versions of the LucasArts games.
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